Factory direct products designed and built in Nashville, TN
1. A traditional table tennis ball and paddle.
2. A 8ft by 3 ft table with a 4 inch wide stripe stretching across the middle.
3. Three 8 inch wide blocks that are 4 inches tall, 2.5 inches deep, and positioned 5 inches apart across the 4 inch wide center stripe comprises the "Alley".
4. A standard two sided coin.
1. The objective of this two player game is to rally back and forth across the game table. 2. Shots can travel flat across the table between the "Alley", over the top of the "Alley" , or ricochet off the "Alley" in random trajectories towards the opponents side of the table.
3. Multiple bounces or rolls are welcome on either side of the table during the rally.
4. The rally is concluded when a player fails to return the ball to the opponent's side of the table, and the ball falls onto the ground yielding one point to the winner.
5. Shots that come to a rest in the “Alley” result in a redo of the point.
6. The initial server is determined by the winner of a coin toss.
7. Service switches every 2 serves.
8. Serves are required to bounce or roll at least once on the serving player's side of the "Alley" prior to striking the opponent’s side.
9. Players must let the ball bounce on their side of the "Alley" prior to striking it.
10. An “Alley shot” occurs when a player ricochets the ball off of any part of the Alley.
11. "Alley shots" that travel airborne towards the opponents side are not required to land on the table.
12. A "Tres-Alley shot "' occurs when the ball ricochets off of any two alley blocks in a pinball fashion on a shot.
13. Players must win the rally to collect their "Alley shot" or "Tres-Alley shot", and are awarded 2 or 3 points respectively.
14. If the "Alley shot" or "Tres-Alley shot" ricochets back towards the executing player's side, they are responsible for returning the ball to their opponent.
15. "Alley shots" or "Tres-Alley shots" that ricochet off the side of the table at a right angle result in a redo of the point.
16. Shots that hit any part of a player other than the paddle/playing hand result in a loss of the point.
16. The first player to reach 23 points is declared the winner.
17. A “Rumble” occurs when a player is leading 11-0, ending the game.
18. Shots that are questioned by either opponent result in a friendly redo of the point.
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